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Yumi/src/discord/Help.ts
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import { CommandInteraction, Interaction, Message } from 'discord.js';
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import { I18n } from 'i18n';
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import DiscordProvider from '../providers/Discord';
import Cache from '../providers/Cache';
import DiscordModule, { HybridInteractionMessage } from '../utils/DiscordModule';
import { sendHybridInteractionMessageResponse, makeInfoEmbed } from '../utils/DiscordMessage';
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import Locale from '../services/Locale';
import { Guild as PrismaGuild } from '@prisma/client';
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const EMBEDS = {
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INFO: async (data: HybridInteractionMessage, locale: I18n, GuildCache: PrismaGuild) => {
let prefix = GuildCache.prefix;
const bot = DiscordProvider.client.user!;
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let _e = makeInfoEmbed({
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icon: '💌',
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title: locale.__('help.title', { BOT_NAME: bot.username }),
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description: `\u200b\n🏷️**${locale.__('help.prefix_title')}**\n${locale.__(
'help.prefix_description',
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{PREFIX: prefix.replaceAll('`', '`'), PREFIX_MENTION: `<@${bot.id}>`}
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)}\n\n💻 **${locale.__('help.available_commands')}**`,
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fields: [
{
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name: `☕ ${locale.__('help.general')}`,
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value: `help, ping, invite, userinfo, stats`,
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inline: true
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},
{
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name: `🎮 ${locale.__('help.games')}`,
value: `osu`,
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inline: true
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},
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{
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name: `🎵 ${locale.__('help.music')}`,
value: `play (p), search, skip, pause, resume, queue (q), nowplaying (np), loop, join, leave (disconnect, dc)`,
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inline: true
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},
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{
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name: `🔐 ${locale.__('help.admin')}`,
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value: `settings, say, membershipscreening (ms)`,
inline: true
},
{
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name: `🔧 ${locale.__('help.developer')}`,
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value: 'debug, interactions, serviceannouncement',
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inline: true
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},
{
name: '\u200b',
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value: `**${locale.__('help.footer')}(https://github.com/YuzuZensai/Yumi)**`,
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inline: false
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}
],
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user: data.getUser()
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});
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_e.setThumbnail(`${DiscordProvider.client.user?.displayAvatarURL()}?size=4096`);
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return _e;
}
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};
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export default class Help extends DiscordModule {
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public id = 'Discord_Help';
public commands = ['help'];
public commandInteractionName = 'help';
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async GuildOnModuleCommand(args: any, message: Message) {
await this.run(new HybridInteractionMessage(message), args);
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}
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async GuildModuleCommandInteractionCreate(interaction: CommandInteraction) {
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await this.run(new HybridInteractionMessage(interaction), interaction.options);
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}
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async run(data: HybridInteractionMessage, args: any) {
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const guild = data.getGuild();
const member = data.getMember();
if (!guild || !member) return;
const GuildCache = await Cache.getCachedGuild(guild.id);
if (!GuildCache) return;
const locale = await Locale.getGuildLocale(guild.id);
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const message = await sendHybridInteractionMessageResponse(data, {
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embeds: [await EMBEDS.INFO(data, locale, GuildCache)]
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});
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if (message && data.isMessage()) return new HybridInteractionMessage(message).getMessage().react('♥');
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}
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}