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Yumi/src/discord/Help.ts
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import { CommandInteraction, Interaction, Message } from 'discord.js';
import { I18n } from 'i18n';
import DiscordProvider from '../providers/Discord';
import Cache from '../providers/Cache';
import DiscordModule, { HybridInteractionMessage } from '../utils/DiscordModule';
import { sendHybridInteractionMessageResponse, makeInfoEmbed } from '../utils/DiscordMessage';
import Locale from '../services/Locale';
import { Guild as PrismaGuild } from '@prisma/client';
const EMBEDS = {
INFO: async (data: HybridInteractionMessage, locale: I18n, GuildCache: PrismaGuild) => {
let prefix = GuildCache.prefix;
const bot = DiscordProvider.client.user!;
let _e = makeInfoEmbed({
icon: '💌',
title: locale.__('help.title', { BOT_NAME: bot.username }),
description: `\u200b\n🏷️**${locale.__('help.prefix_title')}**\n${locale.__(
'help.prefix_description',
{PREFIX: prefix.replaceAll('`', '`'), PREFIX_MENTION: `<@${bot.id}>`}
)}\n\n💻 **${locale.__('help.available_commands')}**`,
fields: [
{
name: `☕ ${locale.__('help.general')}`,
value: `help, ping, invite, userinfo, stats`,
inline: true
},
{
name: `🎮 ${locale.__('help.games')}`,
value: `osu`,
inline: true
},
{
name: `🎵 ${locale.__('help.music')}`,
value: `play (p), search, skip, pause, resume, queue (q), nowplaying (np), loop, join, leave (disconnect, dc)`,
inline: true
},
{
name: `🔐 ${locale.__('help.admin')}`,
value: `settings, say, membershipscreening (ms)`,
inline: true
},
{
name: `🔧 ${locale.__('help.developer')}`,
value: 'debug, interactions, serviceannouncement',
inline: true
},
{
name: '\u200b',
value: `**${locale.__('help.footer')}(https://github.com/YuzuZensai/Yumi)**`,
inline: false
}
],
user: data.getUser()
});
_e.setThumbnail(`${DiscordProvider.client.user?.displayAvatarURL()}?size=4096`);
return _e;
}
};
export default class Help extends DiscordModule {
public id = 'Discord_Help';
public commands = ['help'];
public commandInteractionName = 'help';
async GuildOnModuleCommand(args: any, message: Message) {
await this.run(new HybridInteractionMessage(message), args);
}
async GuildModuleCommandInteractionCreate(interaction: CommandInteraction) {
await this.run(new HybridInteractionMessage(interaction), interaction.options);
}
async run(data: HybridInteractionMessage, args: any) {
const guild = data.getGuild();
const member = data.getMember();
if (!guild || !member) return;
const GuildCache = await Cache.getCachedGuild(guild.id);
if (!GuildCache) return;
const locale = await Locale.getGuildLocale(guild.id);
const message = await sendHybridInteractionMessageResponse(data, {
embeds: [await EMBEDS.INFO(data, locale, GuildCache)]
});
if (message && data.isMessage()) return new HybridInteractionMessage(message).getMessage().react('♥');
}
}