whole screen scroll. set VLE1 before VL.

This commit is contained in:
prenticedavid
2018-04-21 09:38:23 +01:00
parent 77cc299e27
commit 922af5c09e

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@@ -715,6 +715,7 @@ void MCUFRIEND_kbv::vertScroll(int16_t top, int16_t scrollines, int16_t offset)
break;
#ifdef SUPPORT_0139
case 0x0139:
WriteCmdData(0x07, 0x0213 | (_lcd_rev << 2)); //VLE1=1, GON=1, REV=x, D=3
WriteCmdData(0x41, vsp); //VL# check vsp
break;
#endif