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example uses local TouchScreen_kbv library
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181
examples/TouchScreen_Calibr_native/TouchScreen_kbv.cpp
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181
examples/TouchScreen_Calibr_native/TouchScreen_kbv.cpp
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// Touch screen library with X Y and Z (pressure) readings as well
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// as oversampling to avoid 'bouncing'
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// adapted from (c) ladyada / adafruit
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#include "Arduino.h"
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#include "TouchScreen_kbv.h"
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#define NUMSAMPLES 3 //.kbv
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#if defined(__STM32F1__) || defined(ESP32) //Maple core
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#define ADC_ADJUST >>2
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#else
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#define ADC_ADJUST
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#endif
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TSPoint_kbv::TSPoint_kbv(void) {
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x = y = 0;
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}
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TSPoint_kbv::TSPoint_kbv(int16_t x0, int16_t y0, int16_t z0) {
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x = x0;
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y = y0;
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z = z0;
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}
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bool TSPoint_kbv::operator==(TSPoint_kbv p1) {
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return ((p1.x == x) && (p1.y == y) && (p1.z == z));
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}
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bool TSPoint_kbv::operator!=(TSPoint_kbv p1) {
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return ((p1.x != x) || (p1.y != y) || (p1.z != z));
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}
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static void insert_sort(int array[], uint8_t size) {
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uint8_t j;
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int save;
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for (int i = 1; i < size; i++) {
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save = array[i];
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for (j = i; j >= 1 && save < array[j - 1]; j--)
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array[j] = array[j - 1];
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array[j] = save;
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}
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}
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TSPoint_kbv TouchScreen_kbv::getPoint(void) {
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int x, y, z;
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int samples[NUMSAMPLES];
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uint8_t i, valid;
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valid = 1;
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pinMode(_yp, INPUT);
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pinMode(_ym, INPUT);
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digitalWrite(_yp, LOW);
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digitalWrite(_ym, LOW);
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pinMode(_xp, OUTPUT);
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pinMode(_xm, OUTPUT);
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digitalWrite(_xp, HIGH);
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digitalWrite(_xm, LOW);
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for (i = 0; i < NUMSAMPLES; i++) {
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samples[i] = analogRead(_yp) ADC_ADJUST;
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}
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insert_sort(samples, NUMSAMPLES);
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x = (1023 - samples[NUMSAMPLES / 2]); //choose median
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pinMode(_xp, INPUT);
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pinMode(_xm, INPUT);
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digitalWrite(_xp, LOW);
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digitalWrite(_xm, LOW); //.kbv for Due
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pinMode(_yp, OUTPUT);
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digitalWrite(_yp, HIGH);
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pinMode(_ym, OUTPUT);
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digitalWrite(_ym, LOW); //.kbv for Due
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for (i = 0; i < NUMSAMPLES; i++) {
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samples[i] = analogRead(_xm) ADC_ADJUST;
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}
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insert_sort(samples, NUMSAMPLES);
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y = (1023 - samples[NUMSAMPLES / 2]);
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// Set X+ to ground
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pinMode(_xp, OUTPUT);
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digitalWrite(_xp, LOW);
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// Set Y- to VCC
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pinMode(_ym, OUTPUT); //.kbv
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digitalWrite(_ym, HIGH);
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// Hi-Z X- and Y+
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digitalWrite(_xm, LOW); //.kbv
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pinMode(_xm, INPUT); //.kbv
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digitalWrite(_yp, LOW);
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pinMode(_yp, INPUT);
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int z1 = analogRead(_xm) ADC_ADJUST;
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int z2 = analogRead(_yp) ADC_ADJUST;
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z = (1023 - (z2 - z1));
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return TSPoint_kbv(x, y, z); //XM, YP still in ANALOG mode
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}
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TouchScreen_kbv::TouchScreen_kbv(uint8_t xp, uint8_t yp, uint8_t xm, uint8_t ym) {
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_yp = yp;
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_xm = xm;
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_ym = ym;
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_xp = xp;
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_rxplate = 0;
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pressureThreshhold = 10;
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}
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TouchScreen_kbv::TouchScreen_kbv(uint8_t xp, uint8_t yp, uint8_t xm, uint8_t ym,
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uint16_t rxplate) {
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_yp = yp;
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_xm = xm;
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_ym = ym;
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_xp = xp;
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_rxplate = rxplate;
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pressureThreshhold = 10;
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}
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int TouchScreen_kbv::readTouchX(void) {
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pinMode(_yp, INPUT);
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pinMode(_ym, INPUT);
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digitalWrite(_yp, LOW);
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digitalWrite(_ym, LOW);
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pinMode(_xp, OUTPUT);
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digitalWrite(_xp, HIGH);
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pinMode(_xm, OUTPUT);
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digitalWrite(_xm, LOW);
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return (1023 - (analogRead(_yp)) ADC_ADJUST);
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}
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int TouchScreen_kbv::readTouchY(void) {
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pinMode(_xp, INPUT);
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pinMode(_xm, INPUT);
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digitalWrite(_xp, LOW);
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digitalWrite(_xm, LOW);
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pinMode(_yp, OUTPUT);
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digitalWrite(_yp, HIGH);
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pinMode(_ym, OUTPUT);
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digitalWrite(_ym, LOW);
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return (1023 - (analogRead(_xm)) ADC_ADJUST);
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}
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uint16_t TouchScreen_kbv::pressure(void) {
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// Set X+ to ground
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pinMode(_xp, OUTPUT);
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digitalWrite(_xp, LOW);
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// Set Y- to VCC
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pinMode(_ym, OUTPUT);
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digitalWrite(_ym, HIGH);
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// Hi-Z X- and Y+
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digitalWrite(_xm, LOW);
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pinMode(_xm, INPUT);
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digitalWrite(_yp, LOW);
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pinMode(_yp, INPUT);
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int z1 = analogRead(_xm) ADC_ADJUST;
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int z2 = analogRead(_yp) ADC_ADJUST;
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return (1023 - (z2 - z1));
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}
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