From 0b1aa09cbd4cce726c26ce361dcde130aa183628 Mon Sep 17 00:00:00 2001 From: prenticedavid Date: Fri, 7 Sep 2018 15:42:18 +0100 Subject: [PATCH] add specific OPENSMART_kbv class --- OPENSMART_kbv.cpp | 16 ++++++++++ OPENSMART_kbv.h | 78 +++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 94 insertions(+) create mode 100644 OPENSMART_kbv.cpp create mode 100644 OPENSMART_kbv.h diff --git a/OPENSMART_kbv.cpp b/OPENSMART_kbv.cpp new file mode 100644 index 0000000..10275a1 --- /dev/null +++ b/OPENSMART_kbv.cpp @@ -0,0 +1,16 @@ +// this will avoid any library editing +// +// but the sketch must use the specific OPENSMART_kbv class and constructor + +#define USE_SPECIAL +//#define USE_OPENSMART_SHIELD_PINOUT //deprecated +#define USE_OPENSMART_SHIELD_PINOUT_UNO +#define USE_OPENSMART_SHIELD_PINOUT_MEGA +#define USE_OPENSMART_SHIELD_PINOUT_DUE //thanks Michel53 +#define SUPPORT_8352B + +#include "OPENSMART_kbv.h" //class declaration + +#define MCUFRIEND_kbv OPENSMART_kbv //rename the class scope + +#include "MCUFRIEND_kbv.cpp" //same methods, OPENSMART_kbv class scope diff --git a/OPENSMART_kbv.h b/OPENSMART_kbv.h new file mode 100644 index 0000000..543cba3 --- /dev/null +++ b/OPENSMART_kbv.h @@ -0,0 +1,78 @@ +/* + * OPENSMART_kbv class inherits from Adafruit_GFX class and the Arduino Print class. + * Any use of OPENSMART_kbv class and examples is dependent on Adafruit and Arduino licenses + * The license texts are in the accompanying license.txt file + */ + +#ifndef OPENSMART_KBV_H_ +#define OPENSMART_KBV_H_ 101 //version number +#define MCUFRIEND_KBV_H_ OPENSMART_KBV_H_ //guard against any MCUFRIEND_kbv.h include + +//#define USE_SERIAL + +#if ARDUINO < 101 +#define USE_GFX_KBV +#include "ADA_GFX_kbv.h" +#else +#include "Adafruit_GFX.h" +#endif + +class OPENSMART_kbv : public Adafruit_GFX { + + public: +// OPENSMART_kbv(int CS=A3, int RS=A2, int WR=A1, int RD=A0, int RST=A4); //shield wiring + OPENSMART_kbv(int CS=0, int RS=0, int WR=0, int RD=0, int _RST=0); //dummy arguments + void reset(void); // you only need the constructor + void begin(uint16_t ID = 0x9341); // you only need the constructor + virtual void drawPixel(int16_t x, int16_t y, uint16_t color); // and these three + void WriteCmdData(uint16_t cmd, uint16_t dat); // ?public methods !!! + void pushCommand(uint16_t cmd, uint8_t * block, int8_t N); + uint16_t color565(uint8_t r, uint8_t g, uint8_t b) { return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3); } + uint16_t readID(void); + virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color); + virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color) { fillRect(x, y, 1, h, color); } + virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color) { fillRect(x, y, w, 1, color); } + virtual void fillScreen(uint16_t color) { fillRect(0, 0, _width, _height, color); } + virtual void setRotation(uint8_t r); + virtual void invertDisplay(boolean i); + + uint16_t readReg(uint16_t reg, int8_t index=0); + int16_t readGRAM(int16_t x, int16_t y, uint16_t *block, int16_t w, int16_t h); + uint16_t readPixel(int16_t x, int16_t y) { uint16_t color; readGRAM(x, y, &color, 1, 1); return color; } + void setAddrWindow(int16_t x, int16_t y, int16_t x1, int16_t y1); + void pushColors(uint16_t *block, int16_t n, bool first); + void pushColors(uint8_t *block, int16_t n, bool first); + void pushColors(const uint8_t *block, int16_t n, bool first, bool bigend = false); + void vertScroll(int16_t top, int16_t scrollines, int16_t offset); + + protected: + uint32_t readReg32(uint16_t reg); + uint32_t readReg40(uint16_t reg); + uint16_t _lcd_xor, _lcd_capable; + + private: + uint16_t _lcd_ID, _lcd_rev, _lcd_madctl, _lcd_drivOut, _MC, _MP, _MW, _SC, _EC, _SP, _EP; +}; + +// New color definitions. thanks to Bodmer +#define TFT_BLACK 0x0000 /* 0, 0, 0 */ +#define TFT_NAVY 0x000F /* 0, 0, 128 */ +#define TFT_DARKGREEN 0x03E0 /* 0, 128, 0 */ +#define TFT_DARKCYAN 0x03EF /* 0, 128, 128 */ +#define TFT_MAROON 0x7800 /* 128, 0, 0 */ +#define TFT_PURPLE 0x780F /* 128, 0, 128 */ +#define TFT_OLIVE 0x7BE0 /* 128, 128, 0 */ +#define TFT_LIGHTGREY 0xC618 /* 192, 192, 192 */ +#define TFT_DARKGREY 0x7BEF /* 128, 128, 128 */ +#define TFT_BLUE 0x001F /* 0, 0, 255 */ +#define TFT_GREEN 0x07E0 /* 0, 255, 0 */ +#define TFT_CYAN 0x07FF /* 0, 255, 255 */ +#define TFT_RED 0xF800 /* 255, 0, 0 */ +#define TFT_MAGENTA 0xF81F /* 255, 0, 255 */ +#define TFT_YELLOW 0xFFE0 /* 255, 255, 0 */ +#define TFT_WHITE 0xFFFF /* 255, 255, 255 */ +#define TFT_ORANGE 0xFDA0 /* 255, 180, 0 */ +#define TFT_GREENYELLOW 0xB7E0 /* 180, 255, 0 */ +#define TFT_PINK 0xFC9F + +#endif