mirror of
https://github.com/kirameki-cafe/Yumi.git
synced 2026-09-13 18:59:19 +00:00
206 lines
7.1 KiB
TypeScript
206 lines
7.1 KiB
TypeScript
import Logger from "../libs/Logger";
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import DiscordProvider from "../providers/Discord";
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import { ApplicationCommand, Collection } from "discord.js"
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import { SlashCommandBuilder } from "@discordjs/builders";
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export const GLOBAL_COMMANDS: Object[] = [];
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export const GUILD_COMMANDS: Object[] = [];
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GUILD_COMMANDS.push(new SlashCommandBuilder()
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.setName('help')
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.setDescription('Show help menu')
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);
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GUILD_COMMANDS.push(new SlashCommandBuilder()
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.setName('ping')
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.setDescription('Measure network latency')
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);
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GUILD_COMMANDS.push(new SlashCommandBuilder()
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.setName('invite')
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.setDescription('Invite me to your server!')
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);
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GUILD_COMMANDS.push(new SlashCommandBuilder()
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.setName('say')
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.setDescription('Make me say something')
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.addStringOption(option => option
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.setName('message')
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.setDescription('Message you want me to say')
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.setRequired(true)
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)
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);
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GUILD_COMMANDS.push(new SlashCommandBuilder()
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.setName('interaction')
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.setDescription('[Developer Only] Manage interaction')
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.addSubcommand(info => info
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.setName('info')
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.setDescription('[Developer Only] Interaction modules information')
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)
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.addSubcommand(reloadAll => reloadAll
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.setName('reloadall')
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.setDescription('[Developer Only] Reload interaction for global and all guilds')
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)
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);
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GUILD_COMMANDS.push(new SlashCommandBuilder()
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.setName('settings')
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.setDescription('Change settings')
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.addSubcommand(info => info
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.setName('setprefix')
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.setDescription('Change what prefix to use on this guild')
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.addStringOption(prefix => prefix
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.setName('prefix')
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.setDescription('New prefix to use')
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.setRequired(true)
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)
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)
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.addSubcommand(info => info
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.setName('setenableserviceannouncement')
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.setDescription('Enable or disable service announcement feature')
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.addStringOption(prefix => prefix
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.setName('status')
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.setDescription('New status')
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.setRequired(true)
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)
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)
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.addSubcommand(info => info
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.setName('setserviceannouncementchannel')
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.setDescription('Set channel where service announcement will be sent')
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.addChannelOption(prefix => prefix
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.setName('channel')
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.setDescription('New status')
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.setRequired(true)
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)
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)
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);
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GUILD_COMMANDS.push(new SlashCommandBuilder()
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.setName('membershipscreening')
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.setDescription('Membership screening')
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.addSubcommand(info => info
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.setName('info')
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.setDescription('Show more information for membership screening')
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)
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.addSubcommand(enable => enable
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.setName('enable')
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.setDescription('Enable membership screening')
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)
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.addSubcommand(enable => enable
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.setName('disable')
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.setDescription('Disable membership screening')
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)
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.addSubcommand(setrole => setrole
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.setName('setrole')
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.setDescription('Set a role that user will be granted when approved to join')
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.addRoleOption(option => option
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.setName('role')
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.setDescription('Select a role that user will be granted when approved to join')
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.setRequired(true)
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)
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)
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.addSubcommand(setchannel => setchannel
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.setName('setchannel')
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.setDescription('Set channel where membership screening approval request will be sent')
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.addChannelOption(option => option
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.setName('channel')
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.setDescription('Select a channel where approval request will be sent')
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.setRequired(true)
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)
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)
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.addSubcommand(createmessage => createmessage
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.setName('createmessage')
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.setDescription('Create greeting message for membership screening into the channel. A message for new commers to read')
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)
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);
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GUILD_COMMANDS.push(new SlashCommandBuilder()
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.setName('osu')
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.setDescription('Interact with the game osu!')
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.addSubcommand(user => user
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.setName('user')
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.setDescription('Get user information on osu!')
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.addStringOption(user => user
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.setName('user')
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.setDescription('Username or User id')
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.setRequired(true)
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)
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)
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.addSubcommand(beatmap => beatmap
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.setName('beatmap')
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.setDescription('Get beatmap information on osu!')
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.addStringOption(user => user
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.setName('beatmap')
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.setDescription('Beatmap id')
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.setRequired(true)
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)
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)
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);
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GUILD_COMMANDS.push(new SlashCommandBuilder()
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.setName('userinfo')
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.setDescription('Lookup discord user information')
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.addSubcommand(user => user
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.setName('user')
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.setDescription('Lookup discord user information')
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.addUserOption(user => user
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.setName('user')
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.setDescription('Discord user to lookup')
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.setRequired(true)
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)
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)
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);
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export const registerAllGlobalCommands = async () => {
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Logger.log('info', `Registering all global interaction commands`);
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await DiscordProvider.client.application?.commands.set(JSON.parse(JSON.stringify(GLOBAL_COMMANDS)));
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}
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export const unregisterAllGlobalCommands = async () => {
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//const commands = await DiscordProvider.client.application?.commands.fetch();
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//if(typeof commands === 'undefined') return;
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//if(commands.size === 0) return;
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Logger.log('info', `Unregistering all global interaction commands`);
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await DiscordProvider.client.application?.commands.set([]);
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/*for(const command of commands) {
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await DiscordProvider.client.application?.commands.delete(command[1]);
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}*/
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}
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export const registerAllGuildsCommands = async () => {
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const guilds = DiscordProvider.client.guilds.cache.map(guild => guild.id);
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for(const guild of guilds) {
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const guildObject = DiscordProvider.client.guilds.cache.get(guild);
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if(!guildObject) continue;
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Logger.log('info', `Registering all interaction commands on guild ${guildObject.name} (${guildObject.id})`);
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await DiscordProvider.client.guilds.cache.get(guildObject.id)?.commands.set(JSON.parse(JSON.stringify(GUILD_COMMANDS)));
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}
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}
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export const unregisterAllGuildsCommands = async () => {
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const guilds = DiscordProvider.client.guilds.cache.map(guild => guild.id);
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for(const guild of guilds) {
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const guildObject = DiscordProvider.client.guilds.cache.get(guild);
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if(!guildObject) continue;
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Logger.log('info', `Unregistering all interaction commands on guild ${guildObject.name} (${guildObject.id})`);
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await DiscordProvider.client.guilds.cache.get(guildObject.id)?.commands.set([]);
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//const commands = await guildObject.commands.fetch();
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//if(commands.size === 0) continue;
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/*for(const command of commands) {
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try {
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await DiscordProvider.client.guilds.cache.get(guildObject.id)?.commands.delete(command[1]);
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} catch(err) {
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Logger.log('error', `Cannot unregister all interaction commands on guild ${guildObject.name} (${guildObject.id})`);
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}
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}*/
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}
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} |