import { Message, CommandInteraction, Interaction, VoiceChannel, Permissions, GuildMember, DMChannel, StageChannel, MessageActionRow, MessageButton, MessageAttachment, TextChannel } from "discord.js"; import { getEmotes, makeSuccessEmbed, makeErrorEmbed, sendMessage, sendMessageOrInteractionResponse, makeInfoEmbed } from "../../utils/DiscordMessage"; import DiscordProvider from "../../providers/Discord"; import Users from "../../services/Users" import Environment from "../../providers/Environment"; import DiscordMusicPlayer, { PlayerPlayingEvent, ValidTracks, DiscordMusicPlayerInstance } from "../../providers/DiscordMusicPlayer"; import Discord from "../../providers/Discord"; const EMBEDS = { VOICECHANNEL_JOINED: (data: Message | Interaction) => { return makeSuccessEmbed({ title: `Success`, description: `Joined voice channel`, user: (data instanceof Interaction) ? data.user : data.author }); }, VOICECHANNEL_INUSE: (data: Message | Interaction) => { let haveForceMove = (data instanceof Message) ? (data as Message).member!.permissions.has([Permissions.FLAGS.MOVE_MEMBERS]) : ((data as Interaction).member! as GuildMember).permissions.has([Permissions.FLAGS.MOVE_MEMBERS]); return makeErrorEmbed({ title: `I can't open portal to parallel universe`, description: `I can't join mutiple voice channel on the same guild. I wish I had a superpower, maybe... one day I will. Want to move me to your voice channel? You can use the button below (soon)${!haveForceMove ? ` or use move command (soon)` : ", use move command (soon) or just (ab)use me with your admin permissions hehe"}`, user: (data instanceof Interaction) ? data.user : data.author }); }, VOICECHANNEL_ALREADY_JOINED: (data: Message | Interaction) => { return makeInfoEmbed({ title: `I'm already here`, description: `Already in the voice channel you are currently connected to`, user: (data instanceof Interaction) ? data.user : data.author }); }, NOW_PLAYING: (data: Message | Interaction, track: ValidTracks) => { const embed = makeInfoEmbed({ title: ' Now playing', icon: '🎵', fields: [ { name: `${track.title}`, value: `\u200B`, inline: false } ], user: DiscordProvider.client.user }); embed.setImage(track.thumbnails[0].url); return embed; } } export async function joinVoiceChannelProcedure (data: Interaction | Message, instance: (DiscordMusicPlayerInstance | null), voiceChannel: (VoiceChannel | StageChannel)) { const isSlashCommand = data instanceof CommandInteraction && data.isCommand(); const isAcceptableInteraction = data instanceof Interaction && data.isSelectMenu(); const isMessage = data instanceof Message; if ((!isSlashCommand && !isAcceptableInteraction) && !isMessage) return; if (!data.member) return; if (!data.channel) return; if (!data.guildId) return; if (data.channel instanceof DMChannel) return; if (!(data.channel instanceof TextChannel)) return; const channel: any = isMessage ? data.member.voice.channel : DiscordProvider.client.guilds.cache.get((data as Interaction).guildId!)!.members.cache.get((data as Interaction).user.id)?.voice.channel; if (!channel) return; // If already in VoiceChannel if (DiscordProvider.client.guilds.cache.get(data.guildId!)!.me!.voice.channelId) { // But, no music instance yet (The bot might just restarted) if (!instance) { // User is in different VoiceChannel if (channel.id !== DiscordProvider.client.guilds.cache.get(data.guildId)?.me?.voice) { //Disconnect it await DiscordProvider.client.guilds.cache.get(data.guildId)?.me?.voice.disconnect(); } //Create instance for a new one DiscordMusicPlayer.createGuildInstance(data.guildId, voiceChannel); instance = DiscordMusicPlayer.getGuildInstance(data.guildId); instance!.joinVoiceChannel(voiceChannel, data.channel); if(!isAcceptableInteraction) await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_JOINED(data)] }); } // And, already have instance on the guild else { // And, User VoiceChannel is same as the instance if (channel.id === instance.voiceChannel.id) { if(!isAcceptableInteraction) return await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_ALREADY_JOINED(data)] }); else return; } // But, not the same VoiceChannel else { let activeMembers = instance.voiceChannel.members.filter(member => member.user.bot === false); // And someone else is using the bot if(activeMembers.size > 0) { if(!isAcceptableInteraction) return await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_INUSE(data)] }); else return; } // And alone in the VoiceChannel else { // Move to the new voice channel await DiscordProvider.client.guilds.cache.get(data.guildId)?.me?.voice.setChannel(voiceChannel); if(!isAcceptableInteraction) return await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_JOINED(data)] }); else return; } } } } // Not in any VoiceChannel else { if (instance) await DiscordMusicPlayer.destoryGuildInstance(data.guildId!); DiscordMusicPlayer.createGuildInstance(data.guildId, voiceChannel); instance = DiscordMusicPlayer.getGuildInstance(data.guildId); instance!.joinVoiceChannel(voiceChannel, data.channel); await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_JOINED(data)] }); } if (!instance) return; let nowPlayingMessage: any; // Register Event Listeners instance.events.on('playing', async (event: PlayerPlayingEvent) => { const row = new MessageActionRow() .addComponents( new MessageButton() .setEmoji('▶️') .setLabel(' Open on YouTube') .setURL(encodeURI(`https://www.youtube.com/watch?v=${event.instance.queue.track[0].id}`)) .setStyle('LINK'), ) if (event.instance.textChannel) { await sendMessage(event.instance.textChannel, undefined, { embeds: [EMBEDS.NOW_PLAYING(data, event.instance.queue.track[0])], components: [row] }); } }) } export default class Join { async onCommand(command: string, args: any, message: Message) { if (command.toLowerCase() !== 'join') return; await this.process(message, args); } async interactionCreate(interaction: CommandInteraction) { if (interaction.isCommand()) { if (typeof interaction.commandName === 'undefined') return; if ((interaction.commandName).toLowerCase() !== 'join') return; await this.process(interaction, interaction.options); } } async process(data: Interaction | Message, args: any) { const isSlashCommand = data instanceof CommandInteraction && data.isCommand(); const isMessage = data instanceof Message; if (!isSlashCommand && !isMessage) return; if (!data.member) return; this.joinCommands(data, args); } public async joinCommands(data: Interaction | Message, args: any) { const isSlashCommand = data instanceof CommandInteraction && data.isCommand(); const isMessage = data instanceof Message; if (!isSlashCommand && !isMessage) return; if (!data.member) return; if (!data.channel) return; if (!data.guildId) return; if (data.channel instanceof DMChannel) return; if (!(data.channel instanceof TextChannel)) return; const channel: any = isMessage ? data.member.voice.channel : DiscordProvider.client.guilds.cache.get((data as Interaction).guildId!)!.members.cache.get((data as Interaction).user.id)?.voice.channel; if (!channel) return; // TODO: User must be in vc error msg if (!data.member.voice.channel) return; let voiceChannel = data.member.voice.channel; //if(!DiscordMusicPlayer.isGuildInstanceExists(data.guildId)) { // DiscordMusicPlayer.createGuildInstance(data.guildId, voiceChannel); //} let instance = DiscordMusicPlayer.getGuildInstance(data.guildId); await joinVoiceChannelProcedure(data, instance!, voiceChannel); //if(!instance.isConnected()) // instance.joinVoiceChannel(voiceChannel, data.channel ? data.channel : undefined); } }