import DiscordModule, { HybridInteractionMessage } from "../../utils/DiscordModule"; import { Message, CommandInteraction, Interaction, VoiceChannel, Permissions, GuildMember, DMChannel, StageChannel, MessageActionRow, MessageButton, TextChannel } from "discord.js"; import { makeSuccessEmbed, makeErrorEmbed, sendMessage, sendMessageOrInteractionResponse, sendHybridInteractionMessageResponse, makeInfoEmbed } from "../../utils/DiscordMessage"; import DiscordProvider from "../../providers/Discord"; import DiscordMusicPlayer, { PlayerPlayingEvent, PlayerErrorEvent, VoiceDisconnectedEvent, ValidTracks, DiscordMusicPlayerInstance } from "../../providers/DiscordMusicPlayer"; const EMBEDS = { VOICECHANNEL_JOINED: (data: Message | Interaction) => { return makeSuccessEmbed({ title: `Success`, description: `Joined voice channel`, user: (data instanceof Interaction) ? data.user : data.author }); }, VOICECHANNEL_DISCONNECTED: (data: Message | Interaction) => { return makeSuccessEmbed({ title: `Disconnected`, description: `I got disconnected from the voice channel`, user: (data instanceof Interaction) ? data.user : data.author }); }, VOICECHANNEL_INUSE: (data: Message | Interaction) => { let haveForceMove = (data instanceof Message) ? (data as Message).member!.permissions.has([Permissions.FLAGS.MOVE_MEMBERS]) : ((data as Interaction).member! as GuildMember).permissions.has([Permissions.FLAGS.MOVE_MEMBERS]); return makeErrorEmbed({ title: `I can't open portal to parallel universe`, description: `I can't join mutiple voice channel on the same guild. I wish I had a superpower, maybe... one day I will. There are also somebody listening to the music in the voice channel I'm currently in.${!haveForceMove ? ` Wait until I finish playing there or I'm alone there. Better yet, join them!` : " Wait until I finish playing there or I'm alone there. Better yet, join them! \n\n**Or... just (ab)use your admin permissions and move me to where you want!**"}`, user: (data instanceof Interaction) ? data.user : data.author }); }, VOICECHANNEL_ALREADY_JOINED: (data: Message | Interaction) => { return makeInfoEmbed({ title: `I'm already here`, description: `Already in the voice channel you are currently connected to`, user: (data instanceof Interaction) ? data.user : data.author }); }, USER_NOT_IN_VOICECHANNEL: (data: Message | Interaction) => { return makeErrorEmbed({ title: `You need to be in the voice channel first!`, user: (data instanceof Interaction) ? data.user : data.author }); }, MUSIC_ERROR: (data: Message | Interaction, err: Error) => { return makeErrorEmbed({ title: `Error`, description: `${err.message}`, user: (data instanceof Interaction) ? data.user : data.author }); }, NOW_PLAYING: (data: Message | Interaction, track: ValidTracks) => { const embed = makeInfoEmbed({ title: ' Now playing', icon: '🎵', description: `${track.title}`, user: DiscordProvider.client.user }); embed.setImage(track.thumbnails[0].url); return embed; } } export async function joinVoiceChannelProcedure (data: Interaction | Message, instance: (DiscordMusicPlayerInstance | null), voiceChannel: (VoiceChannel | StageChannel)) { const isSlashCommand = data instanceof CommandInteraction && data.isCommand(); const isAcceptableInteraction = data instanceof Interaction && (data.isSelectMenu() || data.isButton()); const isMessage = data instanceof Message; if ((!isSlashCommand && !isAcceptableInteraction) && !isMessage) return; if (!data.member) return; if (!data.channel) return; if (!data.guildId) return; if (data.channel instanceof DMChannel) return; if (!(data.channel instanceof TextChannel)) return; const channel: any = isMessage ? data.member.voice.channel : DiscordProvider.client.guilds.cache.get((data as Interaction).guildId!)!.members.cache.get((data as Interaction).user.id)?.voice.channel; if (!channel) return; // If already in VoiceChannel if (DiscordProvider.client.guilds.cache.get(data.guildId!)!.me!.voice.channelId) { // But, no music instance yet (The bot might just restarted) if (!instance) { // User is in different VoiceChannel if (channel.id !== DiscordProvider.client.guilds.cache.get(data.guildId)?.me?.voice) { //Disconnect it await DiscordProvider.client.guilds.cache.get(data.guildId)?.me?.voice.disconnect(); } //Create instance for a new one DiscordMusicPlayer.createGuildInstance(data.guildId, voiceChannel); instance = DiscordMusicPlayer.getGuildInstance(data.guildId); instance!.joinVoiceChannel(voiceChannel, data.channel); if(!isAcceptableInteraction) await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_JOINED(data)] }); } // And, already have instance on the guild else { // And, User VoiceChannel is same as the instance if (channel.id === instance.voiceChannel.id) { if(!isAcceptableInteraction) return await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_ALREADY_JOINED(data)] }); else return; } // But, not the same VoiceChannel else { let activeMembers = instance.voiceChannel.members.filter(member => member.user.bot === false); // And someone else is using the bot if(activeMembers.size > 0) { if(!isAcceptableInteraction) return await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_INUSE(data)] }); else return; } // And alone in the VoiceChannel else { // Move to the new voice channel await DiscordProvider.client.guilds.cache.get(data.guildId)?.me?.voice.setChannel(voiceChannel); if(!isAcceptableInteraction) return await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_JOINED(data)] }); else return; } } } } // Not in any VoiceChannel else { if (instance) await DiscordMusicPlayer.destoryGuildInstance(data.guildId!); DiscordMusicPlayer.createGuildInstance(data.guildId, voiceChannel); instance = DiscordMusicPlayer.getGuildInstance(data.guildId); instance!.joinVoiceChannel(voiceChannel, data.channel); if(!isAcceptableInteraction) await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_JOINED(data)] }); } if (!instance) return; let nowPlayingMessage: any; // Register Event Listeners instance.events.on('playing', async (event: PlayerPlayingEvent) => { const row = new MessageActionRow() .addComponents( new MessageButton() .setEmoji('▶️') .setLabel(' Open on YouTube') .setURL(encodeURI(`https://www.youtube.com/watch?v=${event.instance.queue.track[0].id}`)) .setStyle('LINK'), ) if (event.instance.textChannel) { await sendMessage(event.instance.textChannel, undefined, { embeds: [EMBEDS.NOW_PLAYING(data, event.instance.queue.track[0])], components: [row] }); } }); instance.events.on('error', async (event: PlayerErrorEvent) => { if (event.instance.textChannel) { await sendMessage(event.instance.textChannel, undefined, { embeds: [EMBEDS.MUSIC_ERROR(data, event.error)] }); } }); instance.events.on('disconnect', async (event: VoiceDisconnectedEvent) => { if (event.instance.textChannel) { await sendMessage(event.instance.textChannel, undefined, { embeds: [EMBEDS.VOICECHANNEL_DISCONNECTED(data)] }); } }); } export default class Join extends DiscordModule { public id = "Discord_MusicPlayer_Join"; public commands = ["join"]; public commandInteractionName = "join"; async GuildOnModuleCommand(args: any, message: Message) { await this.run(new HybridInteractionMessage(message), args); } async GuildModuleCommandInteractionCreate(interaction: CommandInteraction) { await this.run(new HybridInteractionMessage(interaction), interaction.options); } async run(data: HybridInteractionMessage, args: any) { const guild = data.getGuild(); const member = data.getMember(); if(!guild || !member) return; const voiceChannel = member.voice.channel; if (!voiceChannel) return await sendHybridInteractionMessageResponse(data, { embeds: [EMBEDS.USER_NOT_IN_VOICECHANNEL(data.getRaw())] }); const instance = DiscordMusicPlayer.getGuildInstance(guild.id); await joinVoiceChannelProcedure(data.getRaw(), instance, voiceChannel); } }