Add user voice channel checks

This commit is contained in:
2022-01-30 22:42:00 +07:00
parent da56d51ba0
commit 16c03c3f4f
6 changed files with 125 additions and 27 deletions
+10 -5
View File
@@ -1,5 +1,5 @@
import { Message, CommandInteraction, Interaction, VoiceChannel, TextChannel } from "discord.js";
import { getEmotes, makeSuccessEmbed, makeProcessingEmbed, sendMessage, sendMessageOrInteractionResponse, makeInfoEmbed } from "../../utils/DiscordMessage";
import { getEmotes, makeSuccessEmbed, makeErrorEmbed, sendMessage, sendMessageOrInteractionResponse, makeInfoEmbed } from "../../utils/DiscordMessage";
import DiscordProvider from "../../providers/Discord";
import Users from "../../services/Users"
import Environment from "../../providers/Environment";
@@ -25,6 +25,12 @@ const EMBEDS = {
description: `Now playing: ${queue.track[0].title}\n\nUpcoming song: ${queue.track[1].title}\n\nThere are ${Object.keys(queue).length} songs in the queue!`,
user: (data instanceof Interaction) ? data.user : data.author
});
},
NO_MUSIC_PLAYING: (data: Message | Interaction) => {
return makeErrorEmbed({
title: `There are no music playing`,
user: (data instanceof Interaction) ? data.user : data.author
});
}
}
@@ -53,12 +59,11 @@ export default class QueueCommand {
if(!data.guildId) return;
if(!(data.channel instanceof TextChannel)) return;
const channel: any = isMessage ? data.member.voice.channel : DiscordProvider.client.guilds.cache.get((data as Interaction).guildId!)!.members.cache.get((data as Interaction).user.id)?.voice.channel;
if(!channel) return;
//const channel: any = isMessage ? data.member.voice.channel : DiscordProvider.client.guilds.cache.get((data as Interaction).guildId!)!.members.cache.get((data as Interaction).user.id)?.voice.channel;
//if(!channel) return;
const instance = DiscordMusicPlayer.getGuildInstance(data.guildId);
if(!instance) return;
if(!instance) return await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.NO_MUSIC_PLAYING(data)] });
await sendMessageOrInteractionResponse(data, { embeds:[EMBEDS.QUEUE(data, instance.queue)] });