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Yumi/src/discord/MusicPlayer/Join.ts
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import DiscordModule, { HybridInteractionMessage } from "../../utils/DiscordModule";
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import { Message, CommandInteraction, Interaction, VoiceChannel, Permissions, GuildMember, DMChannel, StageChannel, MessageActionRow, MessageButton, TextChannel } from "discord.js";
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import { makeSuccessEmbed, makeErrorEmbed, sendMessage, sendMessageOrInteractionResponse, sendHybridInteractionMessageResponse, makeInfoEmbed } from "../../utils/DiscordMessage";
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import DiscordProvider from "../../providers/Discord";
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import DiscordMusicPlayer, { PlayerPlayingEvent, PlayerErrorEvent, VoiceDisconnectedEvent, ValidTracks, DiscordMusicPlayerInstance } from "../../providers/DiscordMusicPlayer";
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const EMBEDS = {
VOICECHANNEL_JOINED: (data: Message | Interaction) => {
return makeSuccessEmbed({
title: `Success`,
description: `Joined voice channel`,
user: (data instanceof Interaction) ? data.user : data.author
});
},
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VOICECHANNEL_DISCONNECTED: (data: Message | Interaction) => {
return makeSuccessEmbed({
title: `Disconnected`,
description: `I got disconnected from the voice channel`,
user: (data instanceof Interaction) ? data.user : data.author
});
},
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VOICECHANNEL_INUSE: (data: Message | Interaction) => {
let haveForceMove = (data instanceof Message) ? (data as Message).member!.permissions.has([Permissions.FLAGS.MOVE_MEMBERS]) : ((data as Interaction).member! as GuildMember).permissions.has([Permissions.FLAGS.MOVE_MEMBERS]);
return makeErrorEmbed({
title: `I can't open portal to parallel universe`,
description: `I can't join mutiple voice channel on the same guild.
I wish I had a superpower, maybe... one day I will.
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There are also somebody listening to the music in the voice channel I'm currently in.${!haveForceMove ? ` Wait until I finish playing there or I'm alone there. Better yet, join them!` : " Wait until I finish playing there or I'm alone there. Better yet, join them! \n\n**Or... just (ab)use your admin permissions and move me to where you want!**"}`,
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user: (data instanceof Interaction) ? data.user : data.author
});
},
VOICECHANNEL_ALREADY_JOINED: (data: Message | Interaction) => {
return makeInfoEmbed({
title: `I'm already here`,
description: `Already in the voice channel you are currently connected to`,
user: (data instanceof Interaction) ? data.user : data.author
});
},
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USER_NOT_IN_VOICECHANNEL: (data: Message | Interaction) => {
return makeErrorEmbed({
title: `You need to be in the voice channel first!`,
user: (data instanceof Interaction) ? data.user : data.author
});
},
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MUSIC_ERROR: (data: Message | Interaction, err: Error) => {
return makeErrorEmbed({
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title: `Error while playing music, skipping this track`,
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description: `${err.message}`,
user: (data instanceof Interaction) ? data.user : data.author
});
},
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NOW_PLAYING: (data: Message | Interaction, track: ValidTracks) => {
const embed = makeInfoEmbed({
title: 'Now playing',
icon: '🎵',
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description: `${track.title}`,
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user: DiscordProvider.client.user
});
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const highestResolutionThumbnail = track.thumbnails.reduce((prev, current) => (prev.height * prev.width > current.height * current.width) ? prev : current)
if(highestResolutionThumbnail)
embed.setImage(highestResolutionThumbnail.url);
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return embed;
}
}
export async function joinVoiceChannelProcedure (data: Interaction | Message, instance: (DiscordMusicPlayerInstance | null), voiceChannel: (VoiceChannel | StageChannel)) {
const isSlashCommand = data instanceof CommandInteraction && data.isCommand();
const isAcceptableInteraction = data instanceof Interaction && (data.isSelectMenu() || data.isButton());
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const isMessage = data instanceof Message;
if ((!isSlashCommand && !isAcceptableInteraction) && !isMessage) return;
if (!data.member) return;
if (!data.channel) return;
if (!data.guildId) return;
if (data.channel instanceof DMChannel) return;
if (!(data.channel instanceof TextChannel)) return;
const channel: any = isMessage ? data.member.voice.channel : DiscordProvider.client.guilds.cache.get((data as Interaction).guildId!)!.members.cache.get((data as Interaction).user.id)?.voice.channel;
if (!channel) return;
// If already in VoiceChannel
if (DiscordProvider.client.guilds.cache.get(data.guildId!)!.me!.voice.channelId) {
// But, no music instance yet (The bot might just restarted)
if (!instance) {
// User is in different VoiceChannel
if (channel.id !== DiscordProvider.client.guilds.cache.get(data.guildId)?.me?.voice) {
//Disconnect it
await DiscordProvider.client.guilds.cache.get(data.guildId)?.me?.voice.disconnect();
}
//Create instance for a new one
DiscordMusicPlayer.createGuildInstance(data.guildId, voiceChannel);
instance = DiscordMusicPlayer.getGuildInstance(data.guildId);
instance!.joinVoiceChannel(voiceChannel, data.channel);
if(!isAcceptableInteraction)
await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_JOINED(data)] });
}
// And, already have instance on the guild
else {
// And, User VoiceChannel is same as the instance
if (channel.id === instance.voiceChannel.id) {
if(!isAcceptableInteraction)
return await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_ALREADY_JOINED(data)] });
else return;
}
// But, not the same VoiceChannel
else {
let activeMembers = instance.voiceChannel.members.filter(member => member.user.bot === false);
// And someone else is using the bot
if(activeMembers.size > 0) {
if(!isAcceptableInteraction)
return await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_INUSE(data)] });
else return;
}
// And alone in the VoiceChannel
else {
// Move to the new voice channel
await DiscordProvider.client.guilds.cache.get(data.guildId)?.me?.voice.setChannel(voiceChannel);
if(!isAcceptableInteraction)
return await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_JOINED(data)] });
else return;
}
}
}
}
// Not in any VoiceChannel
else {
if (instance)
await DiscordMusicPlayer.destoryGuildInstance(data.guildId!);
DiscordMusicPlayer.createGuildInstance(data.guildId, voiceChannel);
instance = DiscordMusicPlayer.getGuildInstance(data.guildId);
instance!.joinVoiceChannel(voiceChannel, data.channel);
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if(!isAcceptableInteraction)
await sendMessageOrInteractionResponse(data, { embeds: [EMBEDS.VOICECHANNEL_JOINED(data)] });
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}
if (!instance) return;
let nowPlayingMessage: any;
// Register Event Listeners
instance.events.on('playing', async (event: PlayerPlayingEvent) => {
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if(!event.instance.queue || !event.instance.queue.track || event.instance.queue.track.length === 0) return;
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const row = new MessageActionRow()
.addComponents(
new MessageButton()
.setEmoji('▶️')
.setLabel('Open on YouTube')
.setURL(encodeURI(`https://www.youtube.com/watch?v=${event.instance.queue.track[0].id}`))
.setStyle('LINK'),
)
if (event.instance.textChannel) {
await sendMessage(event.instance.textChannel, undefined, { embeds: [EMBEDS.NOW_PLAYING(data, event.instance.queue.track[0])], components: [row] });
}
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});
instance.events.on('error', async (event: PlayerErrorEvent) => {
if (event.instance.textChannel) {
await sendMessage(event.instance.textChannel, undefined, { embeds: [EMBEDS.MUSIC_ERROR(data, event.error)] });
}
});
instance.events.on('disconnect', async (event: VoiceDisconnectedEvent) => {
if (event.instance.textChannel) {
await sendMessage(event.instance.textChannel, undefined, { embeds: [EMBEDS.VOICECHANNEL_DISCONNECTED(data)] });
}
DiscordMusicPlayer.destoryGuildInstance(event.instance.voiceChannel.guildId);
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});
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}
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export default class Join extends DiscordModule {
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public id = "Discord_MusicPlayer_Join";
public commands = ["join"];
public commandInteractionName = "join";
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async GuildOnModuleCommand(args: any, message: Message) {
await this.run(new HybridInteractionMessage(message), args);
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}
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async GuildModuleCommandInteractionCreate(interaction: CommandInteraction) {
await this.run(new HybridInteractionMessage(interaction), interaction.options);
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}
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async run(data: HybridInteractionMessage, args: any) {
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const guild = data.getGuild();
const member = data.getMember();
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if(!guild || !member) return;
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const voiceChannel = member.voice.channel;
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if (!voiceChannel)
return await sendHybridInteractionMessageResponse(data, { embeds: [EMBEDS.USER_NOT_IN_VOICECHANNEL(data.getRaw())] });
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const instance = DiscordMusicPlayer.getGuildInstance(guild.id);
await joinVoiceChannelProcedure(data.getRaw(), instance, voiceChannel);
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}
}