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✨ feat: color frames, derive grayscale frames at render time
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@@ -122,7 +122,7 @@ func loadAllFrames(framesDir string) []*FramesContainer {
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return
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}
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data.Name = file
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logInfo(fmt.Sprintf(" %s: %d frames @ %gfps", file, len(data.Frames), data.FPS))
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logInfo(fmt.Sprintf(" %s: %d frames @ %gfps", file, len(data.ColorFrames), data.FPS))
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results[i] = data
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}
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}
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