feat: color frames, derive grayscale frames at render time

This commit is contained in:
2026-07-13 22:54:23 +07:00
parent f5041f60d4
commit 812380fe05
8 changed files with 284 additions and 110 deletions
+7 -7
View File
@@ -9,7 +9,7 @@ import (
)
// .tsf container, little-endian: "TSFR" | version uint16 | fps float64 |
// count uint32 | count × (length uint32, JPEG bytes).
// count uint32 | count × (colorLen uint32, color JPEG).
const (
tsfMagic = "TSFR"
tsfVersion = 1
@@ -29,13 +29,13 @@ func writeTSF(output string, data *FramesContainer) error {
var hdr [14]byte
binary.LittleEndian.PutUint16(hdr[0:], tsfVersion)
binary.LittleEndian.PutUint64(hdr[2:], math.Float64bits(data.FPS))
binary.LittleEndian.PutUint32(hdr[10:], uint32(len(data.Frames)))
binary.LittleEndian.PutUint32(hdr[10:], uint32(len(data.ColorFrames)))
if _, err := w.Write(hdr[:]); err != nil {
return err
}
var lenBuf [4]byte
for _, frame := range data.Frames {
for _, frame := range data.ColorFrames {
binary.LittleEndian.PutUint32(lenBuf[:], uint32(len(frame)))
if _, err := w.Write(lenBuf[:]); err != nil {
return err
@@ -66,7 +66,7 @@ func loadTSF(filename string) (*FramesContainer, error) {
fps := math.Float64frombits(binary.LittleEndian.Uint64(raw[6:]))
count := binary.LittleEndian.Uint32(raw[14:])
frames := make([][]byte, 0, count)
colorFrames := make([][]byte, 0, count)
off := 18
for range count {
if off+4 > len(raw) {
@@ -77,15 +77,15 @@ func loadTSF(filename string) (*FramesContainer, error) {
if off+n > len(raw) {
return nil, invalid()
}
frames = append(frames, raw[off:off+n])
colorFrames = append(colorFrames, raw[off:off+n])
off += n
}
if len(frames) == 0 || fps <= 0 {
if len(colorFrames) == 0 || fps <= 0 {
return nil, fmt.Errorf(
"invalid frames file %q: expected non-empty frames and a positive fps",
filename,
)
}
return &FramesContainer{Frames: frames, FPS: fps}, nil
return &FramesContainer{ColorFrames: colorFrames, FPS: fps}, nil
}