Files
TrollSSH/src/frames.go
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package main
import (
"bytes"
"container/list"
"fmt"
"image"
"image/color"
"image/jpeg"
"strings"
"sync"
"golang.org/x/image/draw"
)
type FramesContainer struct {
ColorFrames [][]byte
FPS float64
Name string
}
type colorTier int
const (
colorTierNone colorTier = iota
colorTier256
colorTierTrueColor
)
func detectColorTier(term string) colorTier {
t := strings.ToLower(strings.TrimSpace(term))
switch t {
case "", "dumb", "vt52", "vt100", "vt102", "vt220", "ansi", "linux", "cons25", "cygwin":
return colorTierNone
}
if strings.Contains(t, "direct") || strings.Contains(t, "truecolor") {
return colorTierTrueColor
}
if strings.Contains(t, "256color") {
return colorTier256
}
if strings.HasPrefix(t, "screen") || strings.HasPrefix(t, "tmux") {
return colorTier256
}
return colorTierTrueColor
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}
var charsetPresets = map[string]string{
"detailed": " .'`^\",:;Il!i><~+_-?][}{1)(|/tfjrxnuvczXYUJCLQ0OZmwqpdbkhao*#MW&8%B@$",
"standard": " .:-=+*#%@",
"simple": " .:oO#@",
"blocks": " ░▒▓█",
}
func resolveCharset(charset string) string {
if charset == "" {
return charsetPresets["detailed"]
}
if preset, ok := charsetPresets[strings.ToLower(charset)]; ok {
return preset
}
return charset
}
func resizeFrame(frame []byte, width, height int, keepAspectRatio bool, tier colorTier) (draw.Image, error) {
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src, err := jpeg.Decode(bytes.NewReader(frame))
if err != nil {
return nil, err
}
var dst draw.Image
var bg color.Color
if tier == colorTierNone {
dst = image.NewGray(image.Rect(0, 0, width, height))
bg = color.Gray{0}
} else {
dst = image.NewNRGBA(image.Rect(0, 0, width, height))
bg = color.Black
}
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if keepAspectRatio {
draw.Draw(dst, dst.Bounds(), image.NewUniform(bg), image.Point{}, draw.Src)
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sb := src.Bounds()
sw, sh := sb.Dx(), sb.Dy()
scale := min(float64(width)/float64(sw), float64(height)/float64(sh))
tw := max(1, int(float64(sw)*scale))
th := max(1, int(float64(sh)*scale))
x0 := (width - tw) / 2
y0 := (height - th) / 2
draw.ApproxBiLinear.Scale(dst, image.Rect(x0, y0, x0+tw, y0+th), src, sb, draw.Src, nil)
} else {
draw.ApproxBiLinear.Scale(dst, dst.Bounds(), src, src.Bounds(), draw.Src, nil)
}
return dst, nil
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}
type asciiOptions struct {
brightnessThreshold int
charset string
invert bool
}
func rampIndex(brightness, threshold, total int, invert bool) int {
var index int
if brightness < threshold {
index = 0
} else {
index = brightness * total / 100
if index > total-1 {
index = total - 1
}
}
if invert {
index = total - 1 - index
}
return index
}
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func frameToAscii(pixels []byte, options asciiOptions) string {
ramp := []rune(resolveCharset(options.charset))
total := len(ramp)
var b strings.Builder
for _, p := range pixels {
brightness := int(p) * 100 / 255
index := rampIndex(brightness, options.brightnessThreshold, total, options.invert)
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b.WriteRune(ramp[index])
}
return b.String()
}
const ansiReset = "\x1b[0m"
var ansi256Levels = [6]int{0, 95, 135, 175, 215, 255}
func quantize256(r, g, b uint8) int {
toLevel := func(v uint8) int {
best, bestDist := 0, 1<<30
for i, l := range ansi256Levels {
d := int(v) - l
if d < 0 {
d = -d
}
if d < bestDist {
bestDist, best = d, i
}
}
return best
}
return 16 + 36*toLevel(r) + 6*toLevel(g) + toLevel(b)
}
func frameToAnsi(img *image.NRGBA, options asciiOptions, tier colorTier) string {
ramp := []rune(resolveCharset(options.charset))
total := len(ramp)
bounds := img.Bounds()
var b strings.Builder
var lastR, lastG, lastB uint8
first := true
for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
for x := bounds.Min.X; x < bounds.Max.X; x++ {
o := img.PixOffset(x, y)
r, g, bl := img.Pix[o], img.Pix[o+1], img.Pix[o+2]
brightness := (int(r)*299 + int(g)*587 + int(bl)*114) / 255 / 10
index := rampIndex(brightness, options.brightnessThreshold, total, options.invert)
if first || r != lastR || g != lastG || bl != lastB {
if tier == colorTierTrueColor {
fmt.Fprintf(&b, "\x1b[38;2;%d;%d;%dm", r, g, bl)
} else {
fmt.Fprintf(&b, "\x1b[38;5;%dm", quantize256(r, g, bl))
}
lastR, lastG, lastB = r, g, bl
first = false
}
b.WriteRune(ramp[index])
}
if y < bounds.Max.Y-1 {
b.WriteString(ansiReset + "\r\n")
first = true
}
}
b.WriteString(ansiReset)
return b.String()
}
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type FrameRenderer struct {
colorFrames [][]byte
options asciiOptions
maxEntries int
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mu sync.Mutex
cache map[string]*list.Element
order *list.List
}
type cacheEntry struct {
key string
ascii string
}
func newFrameRenderer(colorFrames [][]byte, options asciiOptions) *FrameRenderer {
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return &FrameRenderer{
colorFrames: colorFrames,
options: options,
maxEntries: 4096,
cache: make(map[string]*list.Element),
order: list.New(),
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}
}
func (r *FrameRenderer) render(index, width, height int, keepAspectRatio bool, tier colorTier) (string, error) {
key := fmt.Sprintf("%d:%dx%d:%t:%d", index, width, height, keepAspectRatio, tier)
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r.mu.Lock()
if el, ok := r.cache[key]; ok {
r.order.MoveToBack(el)
ascii := el.Value.(*cacheEntry).ascii
r.mu.Unlock()
return ascii, nil
}
r.mu.Unlock()
var ascii string
if tier == colorTierNone {
img, err := resizeFrame(r.colorFrames[index], width, height, keepAspectRatio, tier)
if err != nil {
return "", err
}
ascii = frameToAscii(img.(*image.Gray).Pix, r.options)
} else {
img, err := resizeFrame(r.colorFrames[index], width, height, keepAspectRatio, tier)
if err != nil {
return "", err
}
ascii = frameToAnsi(img.(*image.NRGBA), r.options, tier)
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}
r.mu.Lock()
if _, ok := r.cache[key]; !ok {
r.cache[key] = r.order.PushBack(&cacheEntry{key, ascii})
if r.order.Len() > r.maxEntries {
oldest := r.order.Front()
r.order.Remove(oldest)
delete(r.cache, oldest.Value.(*cacheEntry).key)
}
}
r.mu.Unlock()
return ascii, nil
}