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Pien-Studio/apps/web/lib/face-blur-renderer.ts
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2026-05-10 03:06:54 +07:00
import type { FaceBlurSettings } from "@pien-studio/types";
type BlurRegion = FaceBlurSettings["regions"][number];
function drawPixelatedRegion(
ctx: CanvasRenderingContext2D,
source: CanvasImageSource,
sourceX: number,
sourceY: number,
sourceWidth: number,
sourceHeight: number,
targetX: number,
targetY: number,
targetWidth: number,
targetHeight: number,
blockSize: number,
) {
const sampleCanvas = document.createElement("canvas");
sampleCanvas.width = Math.max(1, Math.round(targetWidth / blockSize));
sampleCanvas.height = Math.max(1, Math.round(targetHeight / blockSize));
const sampleCtx = sampleCanvas.getContext("2d");
if (!sampleCtx) return;
sampleCtx.imageSmoothingEnabled = false;
sampleCtx.drawImage(source, sourceX, sourceY, sourceWidth, sourceHeight, 0, 0, sampleCanvas.width, sampleCanvas.height);
ctx.imageSmoothingEnabled = false;
ctx.drawImage(sampleCanvas, 0, 0, sampleCanvas.width, sampleCanvas.height, targetX, targetY, targetWidth, targetHeight);
ctx.imageSmoothingEnabled = true;
}
export function renderFaceBlurRegions(
ctx: CanvasRenderingContext2D,
image: HTMLImageElement,
blur: { method: FaceBlurSettings["method"]; amount: number; regions: BlurRegion[]; censorColor?: string },
targetWidth: number,
targetHeight: number,
): void {
if (!blur.regions.length) return;
const legacyScaleX = image.naturalWidth / Math.max(1, targetWidth);
const legacyScaleY = image.naturalHeight / Math.max(1, targetHeight);
for (const region of blur.regions) {
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const sourceWidth = region.sourceWidth ?? 0;
const sourceHeight = region.sourceHeight ?? 0;
const hasSourceDims = sourceWidth > 0 && sourceHeight > 0;
const scaleX = hasSourceDims ? targetWidth / sourceWidth : 1;
const scaleY = hasSourceDims ? targetHeight / sourceHeight : 1;
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const x = Math.max(0, Math.floor(region.x * scaleX));
const y = Math.max(0, Math.floor(region.y * scaleY));
const w = Math.max(1, Math.floor(region.width * scaleX));
const h = Math.max(1, Math.floor(region.height * scaleY));
const sx0 = hasSourceDims ? region.x : Math.max(0, Math.floor(region.x * legacyScaleX));
const sy0 = hasSourceDims ? region.y : Math.max(0, Math.floor(region.y * legacyScaleY));
const sw = hasSourceDims ? region.width : Math.max(1, Math.floor(region.width * legacyScaleX));
const sh = hasSourceDims ? region.height : Math.max(1, Math.floor(region.height * legacyScaleY));
if (blur.method === "censor") {
ctx.fillStyle = region.censorColor ?? blur.censorColor ?? "#111111";
ctx.fillRect(x, y, w, h);
continue;
}
if (blur.method === "pixelate") {
const pixelSize = Math.max(4, Math.round(blur.amount / 2));
drawPixelatedRegion(ctx, image, sx0, sy0, sw, sh, x, y, w, h, pixelSize);
continue;
}
ctx.save();
ctx.filter = `blur(${blur.amount}px)`;
ctx.drawImage(image, sx0, sy0, sw, sh, x, y, w, h);
ctx.restore();
}
}