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✨ feat: add plugin registry and server operations
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@@ -132,6 +132,11 @@ func (in *MinecraftServerList) DeepCopyObject() runtime.Object {
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// DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.
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func (in *MinecraftServerSpec) DeepCopyInto(out *MinecraftServerSpec) {
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*out = *in
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if in.Running != nil {
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in, out := &in.Running, &out.Running
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*out = new(bool)
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**out = **in
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}
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out.Resources = in.Resources
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out.JVM = in.JVM
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in.Properties.DeepCopyInto(&out.Properties)
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